Struct TryStrategy<TIn, TOut>.Builder.WhenBuilder
- Namespace
- PatternKit.Behavioral.Strategy
- Assembly
- PatternKit.Core.dll
public readonly struct TryStrategy<TIn, TOut>.Builder.WhenBuilder
- Inherited Members
-
Properties
End
public TryStrategy<TIn, TOut>.Builder End { get; }
Property Value
- TryStrategy<TIn, TOut>.Builder
Or
public TryStrategy<TIn, TOut>.Builder Or { get; }
Property Value
- TryStrategy<TIn, TOut>.Builder
Methods
Add(TryHandler)
public TryStrategy<TIn, TOut>.Builder.WhenBuilder Add(TryStrategy<TIn, TOut>.TryHandler handler)
Parameters
handler TryStrategy<TIn, TOut>.TryHandler
Returns
- TryStrategy<TIn, TOut>.Builder.WhenBuilder
And(TryHandler)
public TryStrategy<TIn, TOut>.Builder.WhenBuilder And(TryStrategy<TIn, TOut>.TryHandler handler)
Parameters
handler TryStrategy<TIn, TOut>.TryHandler
Returns
- TryStrategy<TIn, TOut>.Builder.WhenBuilder
Finally(TryHandler)
public TryStrategy<TIn, TOut>.Builder Finally(TryStrategy<TIn, TOut>.TryHandler handler)
Parameters
handler TryStrategy<TIn, TOut>.TryHandler
Returns
- TryStrategy<TIn, TOut>.Builder