Table of Contents

Struct TryStrategy<TIn, TOut>.Builder.WhenBuilder

Namespace
PatternKit.Behavioral.Strategy
Assembly
PatternKit.Core.dll
public readonly struct TryStrategy<TIn, TOut>.Builder.WhenBuilder
Inherited Members

Properties

End

public TryStrategy<TIn, TOut>.Builder End { get; }

Property Value

TryStrategy<TIn, TOut>.Builder

Or

public TryStrategy<TIn, TOut>.Builder Or { get; }

Property Value

TryStrategy<TIn, TOut>.Builder

Methods

Add(TryHandler)

public TryStrategy<TIn, TOut>.Builder.WhenBuilder Add(TryStrategy<TIn, TOut>.TryHandler handler)

Parameters

handler TryStrategy<TIn, TOut>.TryHandler

Returns

TryStrategy<TIn, TOut>.Builder.WhenBuilder

And(TryHandler)

public TryStrategy<TIn, TOut>.Builder.WhenBuilder And(TryStrategy<TIn, TOut>.TryHandler handler)

Parameters

handler TryStrategy<TIn, TOut>.TryHandler

Returns

TryStrategy<TIn, TOut>.Builder.WhenBuilder

Finally(TryHandler)

public TryStrategy<TIn, TOut>.Builder Finally(TryStrategy<TIn, TOut>.TryHandler handler)

Parameters

handler TryStrategy<TIn, TOut>.TryHandler

Returns

TryStrategy<TIn, TOut>.Builder